using System;

namespace Welcome
{
	/// <summary>
	/// Summary description for Binary.
	/// </summary>
	public class Binary
	{
		public Binary()
		{
			//
			// TODO: Add constructor logic here
			//
		}

		public static void Main()
		{
			int x, y, result;
			float floatResult;

			x = 7;
			y = 5;

			result = x + y;
			Console.WriteLine("x + y: {0}", result);

			result = x - y;
			Console.WriteLine("x - y: {0}", result);

			result = x * y;
			Console.WriteLine("x * y: {0}", result);

			result = x / y;
			Console.WriteLine("x / y: {0}", result);

			floatResult = (float)x / (float)y;
			Console.WriteLine("(float)x / (float)y: {0}", floatResult);

			result = x % y;
			Console.WriteLine("x % y: {0}", result);

			result += x;
			Console.WriteLine("result += x: {0}", result);

			Console.ReadLine();
		}
	}

	
}
